By: Derek Serafin |
Thursday January 31, 2008 |
RatingEveryone Genreaction PublisherHudson Soft External Links |
Let me start off by saying yes, Omega Five is nothing more than a side scrolling shooter. Hearing these words has, no doubt, caused you to formulate an opinion on the game long before you’ve even laid your paws on it. I did the same thing. When I read a little about the game before downloading it, I rolled my eyes. After playing through Omega Five, I can say that it truly is nothing more than a side scrolling shooter, but in a very positive light.
Omega Five is truly a throwback to the old 80’s arcade-style games that were purely based on getting from one side of your television screen to the other without really explaining why you are doing it. With that said, if you can overlook this “flaw,” then you will definitely enjoy your experience with Omega Five.
While not terribly difficult, gameplay in Omega Five can be an exasperating experience. The levels themselves are quite short, and boss battles prove to be frustrating. In fact, rarely can any boss battle be conquered in one turn It may seem as though this gives the game some replay value, but not when the game itself sports only four levels.
Where Omega Five really excels is in its graphical achievements. For an XBox Live game, Omega Five is one of the best looking on the market. Enemies swoop in with fluidity. Unusual, yet colorful enemies explode in to colorful bursts that are a joy to watch. The beautiful backdrops and colors make Omega Five a graphical treat for players.
Still, graphics don’t make the game. And while the graphics in Omega Five are stunning, to say the least, the gameplay is still tedious at times and leaves gamers thirsting for more. With only four relatively short levels, Omega Five is more of a minute-man experience rather than a game that will keep you up all night.